Character Names
Roll a d20 twice on the table below. Combine the two halves to form your character's name. Some results offer you an optional longer version - in these cases, choose whichever sounds better.
| d20 | First Half | d20 | Second Half |
| 1 | A- | 1 | -b (or -bert) |
| 2 | Be- | 2 | -ff |
| 3 | Co- | 3 | -g (or -gory) |
| 4 | Da- | 4 | -gax |
| 5 | Do- | 5 | -gh |
| 6 | E- | 6 | -larthen |
| 7 | Ga- | 7 | -ll |
| 8 | Gre- | 8 | -lric |
| 9 | Gy- | 9 | -m (or -mas) |
| 10 | Je- | 10 | -n (or -nald) |
| 11 | Kee- | 11 | -nan |
| 12 | Keo- | 12 | -ntz |
| 13 | Ku- | 13 | -rey |
| 14 | Lo- | 14 | -rneson |
| 15 | Pe- | 15 | -rren |
| 16 | Po- | 16 | -ry |
| 17 | Ro- | 17 | -therland |
| 18 | Su- | 18 | -ve (or -vid) |
| 19 | To- (or Tho-) | 19 | -well |
| 20 | Xy- | 20 | -wry |
Some examples
- If you roll an 8 for the first part and a 12 for the second, you get: Grentz (sounds like an evil cleric to me)
- If you roll a 6 and a 3, you get: Eg or Egory (I would probably go with Egory, but both could work depending on the character you have in mind)
- If you roll a 14 and a 17, you get: Lotherland (perhaps a good name for a Conan-type barbarian?)
- And if you roll a 20 and 6, you get: Xylarthen! (the name of a wizard, of course)
Accepting or adjusting results
There are over 400 possible combinations.
The first three of the examples above (Grentz, Eg/Egory and Lotherland) were rolled randomly as I was writing this post.
For the last one (Xylarthen), I cheated and just picked the results I wanted (as you could too). Shout out to the original magic-user Xylarthen.
While it is possible to roll a cool and novel name with this table, many (most?) of the resulting names will give off utterly silly old-school vibes. This is supposed to be a feature, not a bug. It can be fun to just roll with a wacky name and see how it colours your game.
What is a bug, however, is that some combinations will result in mundane names like Dave or Gary. In these cases, I suggest rerolling the whole name or just the second half.
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